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Trippin Mad Dawg

Trippin Mad Dawg

As the name implies, the Trippin Mad Dawg is all about tripping opponents. Wolf animal companion grants more opportunities, while three levels into Sacred Huntsmaster increase the overall mayhem with Hunter Tactics and Tandem Trip. Requisite feats for maximizing CMB are included in the build: Trip, Greater Trip, Fury’s Fall, and Coordinated Maneuvers. Half-Elf because Half-Elves are just awesome.

Starting Ability Scores
Strength 18 Intelligence 13
Dexterity 15 Wisdom 10
Constitution 14 Charisma 10
Skills
Athletics 13, Perception, Persuasion, Trickery
Level Class Bonus Class Features Selected Options
1 Mad Dog +1 Barbarian Proficiency, Fast Movement Animal Companion (Wolf), Feat: Combat Expertise, Half-Elf Racial Feat: Skill Focus (Trickery)
2 Mad Dog +2 Pack Tactics
3 Mad Dog +3 Danger Sense Feat: Trip
4 Mad Dog +4 Rage +1 Dexterity, Rage Power: Animal Fury
5 Mad Dog +5 Ferocious Fetch Feat: Combat Reflexes
6 Sacred Huntsmaster +5 Detect Magic, Enlarge, Inquisitor Proficiency, Orisons, Stern Gaze Gozreh (Plant); bless, expeditious retreat
7 Sacred Huntsmaster +6 Cunning Initiative, Improved Animal Companion Feat: Greater Trip; remove fear
8 Sacred Huntsmaster +7 Solo Tactics, Hunter Tactics +1 Strength, Teamwork Feat: Tandem Trip; cure light wounds
9 Mad Dog +8 Danger Sense +2 Feat: Fury’s Fall
10 Mad Dog +9
11 Mad Dog +10 Feat: Outflank, Rage Power: Reckless Stance
12 Mad Dog +11 Danger Sense +3 +1 Strength
13 Mad Dog +12 Damage Reduction 1 Feat: Power Attack
14 Mad Dog +13 Greater Rage
15 Mad Dog +14 Danger Sense +4 Feat: Extra Rage Power (Beast Totem), Rage Power: Lesser Beast Totem
16 Mad Dog +15 Damage Reduction 2 +1 Strength
17 Mad Dog +16 Throat Cutter Feat: Coordinated Maneuvers
18 Mad Dog +17 Danger Sense +5
19 Mad Dog +18 Damage Reduction 3 Feat: Blind Fight, Rage Power: Inspire Ferocity
20 Mad Dog +19 Tireless Rage +1 Strength
Equipment
tyrant, black dragon breastplate, ironclad will, headband of inspired wisdom +6, cloak of the winter wolf, ring of protection +5, amulet of natural armor +5, belt of giant strength +6, swiftfoot boots

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