Human melee build that leverages a bear, rage, and critical hits for damage. Effective and thoroughly tested under normal difficulty.
Obtain the Iron Will feat at level 5 to mitigate dangerous Will failures, and the Blind Fight feat at level 17 for infamous endgame shenanigans. All other feat choices are dedicated towards dual wielding, critical, and Beast Totem. Although the Greater Two-Weapon Fighting feat is unlocked at level 11, you are unable to achieve the 19 Dexterity requirement without the Cat’s Grace spell, as a Belt of Incredible Dexterity +4 is unavailable until reaching the Goblin Village. If your situation is different, adjust the order of feat acquisition between levels 11 to 15.
Equip scimitars in your main hand, with Thundering Claw of the Bear God as the ultimate prize. Equip a light weapon in your offhand, prioritizing options that confer secondary effects, such as Lightning Duelist, Arcane Protector, Chilly Midnight, and Edict.
Initial Ability Scores |
Strength |
19 |
Intelligence |
10 |
Dexterity |
15 |
Wisdom |
10 |
Constitution |
14 |
Charisma |
10 |
Skills |
Athletics 1, Perception 20, Persuasion 20, Trickery 19 |
Level |
Class |
Bonus |
Class Features |
Chosen Options |
1 |
Mad Dog |
+1 |
Fast Movement |
Animal Companion: Bear, Feat: Two-Weapon Fighting, Half-Elf Racial Feat: Skill Focus (Trickery) |
2 |
Mad Dog |
+2 |
Pack Tactics |
|
3 |
Mad Dog |
+3 |
Danger Sense +1 |
Feat: Extra Rage Power (Lethal Stance) |
4 |
Mad Dog |
+4 |
Rage |
+1 Strength; Rage Power: Deadly Accuracy |
5 |
Mad Dog |
+5 |
Ferocious Fetch |
Feat: Iron Will |
6 |
Mad Dog |
+6 |
Danger Sense +2 |
|
7 |
Mad Dog |
+7 |
|
Feat: Improved Two-Weapon Fighting |
8 |
Mad Dog |
+8 |
|
+1 Strength; Rage Power: Lesser Beast Totem |
9 |
Mad Dog |
+9 |
Danger Sense +3 |
Feat: Improved Critical (Scimitar) |
10 |
Mad Dog |
+10 |
Damage Reduction 1 |
|
11 |
Mad Dog |
+11 |
Greater Rage |
Feat: Extra Rage Power (Beast Totem) |
12 |
Mad Dog |
+12 |
Danger Sense +4 |
+1 Strength; Rage Power: Greater Beast Totem |
13 |
Mad Dog |
+13 |
Damage Reduction 2 |
Feat: Greater Two-Weapon Fighting |
14 |
Mad Dog |
+14 |
Throat Cutter |
|
15 |
Mad Dog |
+15 |
Danger Sense +5 |
Feat: Double Slice |
16 |
Mad Dog |
+16 |
Damage Reduction 3 |
+1 Strength; Rage Power: Lethal Accuracy |
17 |
Mad Dog |
+17 |
Tireless Rage |
Feat: Blind Fight |
18 |
Mad Dog |
+18 |
Danger Sense +6 |
|
19 |
Mad Dog |
+19 |
Damage Reduction 4 |
Feat: Hammer the Gap |
20 |
Mad Dog |
+20 |
Mighty Rage |
+1 Strength; Rage Power: Fearless Rage |
Equipment |
thundering claw of the bear god + edict, perfection + ironclad will, black dragon breastplate, headband of mental perfection +6, black fur coat, amulet of natural armor +5, belt of physical perfection +8, ring of circumstances, greater ring of ultimate protection, trapspringer’s gloves, opportunist’s boots |