shadow

My Vampire Academia

My Vampire Academia
Blood in the Water introduced a paradigm shift to the mechanics and lore of Carnevale: vampires who do not belong to the Strigoi, and thus not bound to Dracula’s will. It also made a retcon on the Brides that removed Mage from Ceres and Miriam. This monumental nerf makes multiple vampire spellcasters the unique domain of the Doctors, since all remaining Strigoi mages are Romani.

At the time of this post, I would argue Doctor vampires are in danger of a nerf. With comparatively better Protection than Strigoi vampires, and multiple methods to restore Life, they enjoy the abusable benefits of Frenzied without lasting repercussions. Its easy to create a “medical team” who heals the gang every turn for the entire scenario.

Leader Master Of Necromantic Studies 23 dt
Heroes Doctor of Blood 16 dt
Henchmen Doctor Of Venesection (2), Nurse (2) 34 dt
Equipment Bottled Courage 2 dt

Action Life Will Command Size
3 11 0 4 30
MOV DEX ATK PRO MND
4 4 4 4 5
Surgical Tools Range Evasion Damage Penetration
0″ -1

Character Abilities:
Expert Sorcerer (1), Frenzied, Mage (2), Vampiric Attack (2)

Command Abilities:
Unliving Curse (PULSE Command Ability): One friendly character within 1″ gains Vampiric Attack (2) until the end of the game.

Unique Abilities:
Elixer Of Death: Every friendly character who starts the game with Will Points loses all of their Will Points and gains Frenzied. This change remains in play even if this character is killed. Note that characters with the Nexus ability may still use their Life Points as Will Points, even for other characters!

Keywords:
Faction (The Doctors), Leader, Discipline (Blood Rites, Divinity), Doctor


Action Life Will Command Size
2 12 0 30
MOV DEX ATK PRO MND
4 4 3 4 4
Knife Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Mage (2), Vampiric Attack (2)

Unique Abilities:
Sanguine Sorcery: This character’s Vampiric Attack also activates when making a Cast Spell action.

Keywords:
Faction (The Doctors), Hero, Doctor, Discipline (Blood Rites)


Action Life Will Command Size
2 9 0 30
MOV DEX ATK PRO MND
4 5 3 3 2
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Limited Movement, Primitive, Vampire Attack (1)

Keywords:
Faction (The Doctor), Henchman


Action Life Will Command Size
2 10 1 30
MOV DEX ATK PRO MND
4 4 2 2 2
Rusty Knife Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Primitive

Unique Abilities:
Healer -1 AP: Pick a character within 3″. That character replenishes 3 Life Points.

Keywords:
Faction (The Doctor), Henchman

Leave a Reply

Your email address will not be published. Required fields are marked *