| Expendable Experiment | ||
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In a desperate bid to increase her social standing within Dracula’s Court, a Noble Strigoi pursues a dangerous experiment to increase the lethality Moon Eater subjects with the aid of a mercantile mercenary. Aware of the lethal jeopardy if control was lost, the Noble Strigoi has chosen to invest replaceable resources, such as Starved Dhampir, to assist with restraining the creature. Thus far results have proven satisfactory and if the raid of an enemy stronghold proves successful, the Noble Strigoi hopes to impress Lord Dracula with her findings. |
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| Leader | Noble Strigoi | 21 dt |
| Heroes | Artisan Elena, Moon Eater | 40 dt |
| Henchmen | Starved Dhampir, Starved Dhampir | 14 dt |
| Noble Strigoi |

| Action | Life | Will | Command | Size |
| 3 | 13 | 0 | 4 | 30 |
| MOV | DEX | ATK | PRO | MND |
| 5 | 5 | 4 | 4 | 4 |
| Fangs | Range | Evasion | Damage | Penetration |
| 0″ | – | – | – |
Character Abilities:
Expert Offence (3), Frenzied, Vampiric Attack (2)
Command Abilities:
Blood Frenzy (AURA Command Ability): Until the end of the round, any friendly characters with the Vampire keyword within Line of Sight increase their Vampiric Attack by 1 to a maximum of 2.
Necrotic Mist (PULSE Command Ability): All friendly characters with the Vampire keyword within 6″ receive a Hidden counter.
Unique Abilities:
Bloodline: All friendly characters with the Vampire keyword in line of sight to this character gain Companion (Noble Strigoi).
Sanguine Sabotage: The Noble Strigoi has infiltrated the opponent’s gang to take them down from within. Whenever an enemy character uses a Command within 6″ of this character, roll a dice. On a 7+ the Command costs an extra Command Point if possible.
Keywords:
Faction (Strigoi), Leader, Vampire
| Artisan Elena |

| Action | Life | Will | Command | Size |
| 2 | 12 | 0 | 0 | 30 |
| MOV | DEX | ATK | PRO | MND |
| 4 | 4 | 3 | 3 | 1 |
| Claws | Range | Evasion | Damage | Penetration |
| 0″ | – | – | -1 |
Character Abilities:
Frenzied, Vampiric Attack (1)
Unique Abilities:
Fanged Visage: At the beginning of the game, before deployment, select another friendly character to wear one of this character’s Masks. For the entirety of the game that character gains one of the following:
• Frenzied and Vampiric Attack (2) but reduce Will Points to 0
• First Strike (1) and Vampiric Attack (1)
A character can only be given a single Mask. Unique characters without Faction (Gifted) and Mindless characters cannot be given a Mask.
Keywords:
Faction (Gifted), Hero, Unique, Vampire
| Moon Eater |

| Action | Life | Will | Command | Size |
| 2 | 17 | 1 | 0 | 50 |
| MOV | DEX | ATK | PRO | MND |
| 4 | 4 | 5 | 1 | 1 |
| Brutal Claws | Range | Evasion | Damage | Penetration |
| 0″ | -1 | – | -3 |
Character Abilities:
Berserk, Brawler (2), Fear (-3), Mindless
Unique Abilities:
Devourer of Will: When this character kills an enemy character, it gains their starting Will Points. This is cumulative and can take this character above its starting Will Points.
Lunar Might: During deployment let your opponent know when the moon will be brightest. Choose either the first 3 rounds, or the remaining rounds. When the moon is brightest, all characters with this rule increase their MOVEMENT, DEXTERITY, and ATTACK by 1.
Keywords:
Faction (Strigoi), Hero
| Starved Dhampir |

| Action | Life | Will | Command | Size |
| 2 | 10 | 0 | 0 | 30 |
| MOV | DEX | ATK | PRO | MND |
| 4 | 3 | 3 | 2 | 1 |
| Fangs | Range | Evasion | Damage | Penetration |
| 0″ | – | – | – |
Character Abilities:
Frenzied, Vampiric Attack (2)
Unique Abilities:
Rejuvenated: This character starts the game with only 5 Life Points remaining. However, if they start any turn with 6 or more Life Points, they increase their MOVEMENT, DEXTERITY, ATTACK, and MIND by 1 until the start of their next turn.
Keywords:
Faction (Strigoi), Henchman, Vampire
