Human melee build who combines power attack, sneak attack, and critical hits to inflict high damage. Effective and thoroughly tested in a normal difficulty campaign.
Sasaki KojirÅ and Sephiroth fans rejoice: the elven curve blade is Kingmaker’s equivalent of a nodachi. Powerful versions are readily acquirable throughout the campaign, with bane of the living as the ultimate option if you can defeat an astradaemon. While categorized as Finesse Wielding, elven curve blades are also two-handed weapons and can benefit from the 50% bonus damage of Power Attack.
This build obtains the Iron Will feat at level 5 to mitigate dangerous Will failures, and the Blind Fight feat at level 6 to negate invisible enemy shenanigans. All remaining feat choices are dedicated towards elven curve blade usage, intimidation tactics, and late game dual wielding. The obvious endgame weapon is Bane of the Living, but inclusion of two-weapon fighting for double Allslayer usage provides attacks to devastate enemies that Harm could rejuvenate.

Initial Ability Scores |
Strength |
13 |
Intelligence |
10 |
Dexterity |
18 |
Wisdom |
10 |
Constitution |
14 |
Charisma |
15 |
Skills |
Athletics 1, Knowledge (World) 1, Mobility 19, Perception 20, Persuasion 20, Stealth 19, Trickery 20, Use Magic Device 20 |
Level |
Class |
Bonus |
Class Features |
Chosen Options |
1 |
Thug |
+0 |
Feat: Weapon Finesse, Frightening, Rogue Proficiency, Sneak Attack +1d6 |
Feat: Improved Initiative, Human Racial Feat: Power Attack |
2 |
Thug |
+1 |
Evasion |
Rogue Talent: Combat Trick (Exotic Weapon Proficiency [Elven Curve Blade]) |
3 |
Thug |
+2 |
Brutal Beating, Sneak Attack +2d6 |
Feat: Weapon Focus (Elven Curve Blade), Finesse Training: Elven Curve Blade |
4 |
Thug |
+3 |
Bewildering Injury, Debilitating Injury, Disorienting Injury, Hampering Injury, Uncanny Dodge |
+1 Charisma, Rogue Talent: Skill Focus (Persuasion) |
5 |
Thug |
+3 |
Sneak Attack +3d6 |
Feat: Iron Will |
6 |
Thug |
+4 |
|
Rogue Talent: Combat Trick (Blind Fight) |
7 |
Thug |
+5 |
Sneak Attack +4d6 |
Feat: Combat Reflexes |
8 |
Thug |
+6 |
Improved Uncanny Dodge |
+1 Dexterity, Rogue Talent: Combat Trick (Cornugon Smash) |
9 |
Thug |
+6 |
Sneak Attack +5d6 |
Feat: Dazzling Display |
10 |
Thug |
+7 |
|
Rogue Advanced Talent: Crippling Strike |
11 |
Thug |
+8 |
Sneak Attack +6d6 |
Feat: Shatter Defenses, Finesse Training: Short Sword |
12 |
Thug |
+9 |
|
+1 Dexterity, Rogue Advanced Talent: Opportunist |
13 |
Thug |
+9 |
Sneak Attack +7d6 |
Feat: Improved Critical (Elven Curve Blade) |
14 |
Thug |
+10 |
|
Rogue Advanced Talent: Double Debilitation |
15 |
Thug |
+11 |
Sneak Attack +8d6 |
Feat: Critical Focus |
16 |
Thug |
+12 |
|
+1 Dexterity, Rogue Advanced Talent: Blinding Strike |
17 |
Thug |
+12 |
Sneak Attack +9d6 |
Feat: Two-Weapon Fighting |
18 |
Thug |
+13 |
|
Rogue Advanced Talent: Improved Two-Weapon Fighting |
19 |
Thug |
+14 |
Sneak Attack +10d6 |
Feat: Combat Trick: Greater Two-Weapon Fighting, Finesse Training: Dagger |
20 |
Thug |
+15 |
Master Strike |
+1 Dexterity, Rogue Advanced Talent: Dispelling Attack |
Equipment |
bane of the living, allslayer + allslayer, dark master’s robe, headband of inspired wisdom +6, castigator’s cloak, bracers of armor +8, riversong amulet, belt of physical perfection +8, ring of circumstances, great dreamer’s smile, gloves of the scribe, manticore skin boots |