| Blackthorn |
“Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.”
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Medium Humanoid (Human), Neutral
Armor Class 19 (Half-Plate, Shield), Initiative +2 (12)
Hit Points 68 (8d10 + 16) plus 9 (2d4 + 4; False Life) Temporary HP
Speed 30 feet
| STR | DEX | CON | INT | WIS | CHA | ||||||
| 10 | 14 | 14 | 20 | 12 | 8 | ||||||
| MOD | SAV | MOD | SAV | MOD | SAV | MOD | SAV | MOD | SAV | MOD | SAV |
| +0 | +3 | +2 | +2 | +3 | +5 | +5 | +5 | +1 | +1 | -1 | -1 |
Skills Acrobatics +5, Arcana +8, History +8, Perception +4, Stealth +5; Calligrapher’s Supplies
Gear Backpack, Bedroll, Calligrapher’s Supplies, Club, Component Pouch, Half-Plate, Hooded Lantern, Oil (2 flasks), Rations (10 days), Shield, Spellbook, Traveler’s Clothes, 2 Waterskins
Senses Passive Perception 14, Passive Investigation 15, Passive Insight 11
Languages Common, Elvish, Gnomish
Challenge 4 (XP 1,100; Proficiency Bonus +3)
TRAITS
Concentration. Blackthorn has Advantage on Constitution saving throws that he makes to maintain Concentration.
Resourceful. Blackthorn gains Heroic Inspiration whenever he finishes a Long Rest.
Somatic Components. Blackthorn can perform the Somatic components of spells even when he has weapons or a Shield in one or both hands.
Tactical Mind. When Blackthorn fails an ability check, he can expend a use of his Second Wind. Rather than regaining Hit Points, he adds 5 (1d10) to the ability check, potentially turning it into a success. If the check still fails, this use of Second Wind isn’t expended.
War Bond. Blackthorn can’t be disarmed of a bonded weapon unless he has the Incapacitated condition. Blackthorn can have up to 2 bonded weapons. If he tries to bond with a 3rd weapon, he must break the bond with one of the other two.
ACTIONS
Extra Attack. Blackthorn can attack twice instead of once whenever he takes the Attack action on his turn.
War Magic. When he takes the Attack action, Blackthorn can replace one of the attacks with a casting of one of his Wizard cantrips that has a casting time of an action.
Club. Melee Attack Roll: +3, reach 5 feet. Hit: 2 (1d4) Bludgeoning damage. If Blackthorn hits a creature with this weapon and deals damage to it, he can reduce its Speed by 10 feet until the start of Blackthorn’s next turn.
Shillelagh. Melee Attack Roll: +8, reach 5 feet. Hit: 12 (1d10 + 7) Bludgeoning or Force damage. If Blackthorn hits a creature with this weapon and deals damage to it, he can reduce its Speed by 10 feet until the start of Blackthorn’s next turn.
True Strike. Melee Attack Roll: +8, reach 5 feet. Hit: 9 (1d4 + 7) Bludgeoning or Radiant damage plus 3 (1d6) Radiant damage. If Blackthorn hits a creature with this weapon and deals damage to it, he can reduce its Speed by 10 feet until the start of Blackthorn’s next turn.
Spellcasting. Blackthorn is an 8th level spellcaster. He casts spells using Intelligence as the spellcasting ability (spell save DC 16, +8 to hit with spell attacks).
1/Long Rest Each: False Life, Healing Word ᴮᴬ, Hex, Invisibility, Misty Step ᴮᴬ, Shield ᴿ
Cantrips (at will): Blade Ward, Guidance, Mind Sliver, Minor Illusion, Shillelagh, True Strike
1st level (4/Short Rest): Chromatic Orb, False Life, Healing Word ᴮᴬ, Hex, Protection from Evil and Good, Shield ᴿ, Tasha’s Hideous Laughter
2nd level (2/Short Rest): Enhance Ability, Hold Person, Invisibility, Mirror Image, Misty Step ᴮᴬ
BONUS ACTIONS
Second Wind (3/Long Rest). Blackthorn regains 13 Hit Points (1d10 + 8) and can move up to half his Speed without provoking Opportunity Attacks.
War Bond. Blackthorn can summon a bonded weapon to his hand as long as its on the same plane of existence as him. Blackthorn can have up to 2 bonded weapons, but he can only summon one at a time.
REACTIONS
Reactive Spell. Trigger: When a creature provokes an Opportunity Attack from Blackthorn by leaving his reach. Response: Blackthorn casts a spell at the creature rather than making an Opportunity Attack. The spell must have a casting time of one action and must target only that creature.
