| Aslan the Siegebreaker |
The wealth Aslan’s parents believed their daughter would inherit, were seized through treachery before she was born. Her mother successfully fled the betrayal, though died delivering her first and only child into destitution. Aslan was raised in poverty by sympathetic outcasts; left with only a torn scroll as connection to the past. While immensely grateful to her adoptive caretakers, such life diminished opportunities to reclaim her birthright.
Aslan eventually joined a troop of Turanian mercenaries, possessing colossal strength and exceptional unarmed fighting. Her moment of glory occurred during the siege of a Hyrkanian fortress. In heroism unseen since Acheron and Atlantis, she alone brought down its vaunted impregnable gates. As reward Aslan was released from compulsory enlistment.
Conan: Adventures in an Age Undreamed Of, is a tabletop role-playing game published by Modiphius Entertainment, based upon the iconic barbarian and legendary world created by Robert E. Howard.
| Homeland | Kush | Archetype | Mercenary |
| Attributes | Fast and Fit, Warrior-born | Nature | Sneaky |
| Caste | Outcast | Education | Path of the Warrior (CONAN the Adventurer, page 19) |
| Story | The Charity of Honest Men | War Story | Defeated a Savage Beast |
| Trait | Honor Debt | Language | Kushite, Turanian |
| Agi | Awr | Brw | Cor | Int | Per | Wil |
| 10 | 8 | 14 | 10 | 7 | 7 | 7 |
| Skill | Exp | Focus | TN | Skill | Exp | Focus | TN |
| Acrobatics | 3 | 3 | 13 | Parry | 3 | 3 | 13 |
| Animal Handling | 2 | 2 | 9 | Persuade | 1 | 1 | 8 |
| Athletics | 5 | 5 | 19 | Ranged Weapons | 3 | 3 | 13 |
| Melee | 3 | 3 | 13 | Stealth | 2 | 2 | 12 |
| Observation | 2 | 2 | 10 | Thievery | 1 | 1 | 9 |
| Talents |
| ◾ Ancient Bloodline (Kushite: Gallah): Whenever Aslan fails a Personality test, she is roused to pride, scoffing at the ways of the upstart Hyborians. ◾ Brutal Brawler: Aslan can ignore the effects of the Improvised Quality, and increase the damage of the basic Improvised Attack by +1D. ◾ Embittered: Within the borders of Kush, Embittered reduces Aslan’s Social Standing by 2, and as a result, reduces the cost of her Upkeep. ◾ Might: On any test to lift or move an inanimate object, Aslan may roll a bonus d20, though the normal limit of three bonus d20s still applies. ◾ Puglist: Aslan can add the Knockdown Quality to all Melee attacks. ◾ Strong Back: For any Athletics test that generates at least one success, Aslan generates one additional success. Further, her Encumbrance limit is increased by 1. ◾ Strife: Each day when in Kush, Aslan can make a free Simple (D0) Lore test. Each point of Momentum gives her a general idea as to whether there will be a major disturbance that day. ◾ Survivor: When Aslan is deprived of obvious sources of food and water, she can reduce the Difficulty of Survival tests by one. This may reduce tests to Simple (D0). |
| Fortune | Renown | Standing | Gold | Upkeep |
| 2 | 0 | 0 | 7 | 3 |
| Belongings | ||||
| 2 spears stained with blood, shield, suit of mail armor (Armor 3: All; Noisy), fur and pelt clothing sewn with thread, small leather scroll case containing parchment writ with a family secret, riding horse, baggage mule | ||||
| Courage | Vigor | Resolve |
| 0 | 14 | 7 |
| Attacks | ||
| ◾ Brawl (M): Reach 1, 7D, 1H, Knockdown, Stun ◾ Spear (M): Reach 3, 8D, Unbalanced, Knockdown, Piercing 1 ◾ Shield (M): Reach 2, 6D, 1H, Knockdown, Shield 2 ◾ Impossible Feat of Might (T): Range M, 5D mental, Area, Stun |
||

Shou became a swordsman for one reason: Lixue. Born the same day and inseparable throughout childhood, a young Lixue would seek Shou once his daily responsibilities at the village blacksmith were complete. As seasons passed she developed into a flawless beauty; so much so it became a curse. Word spread of the maiden’s allure until the Empress decreed Lixue as her own. The evening before she was surrendered, Lixue and Shou laid together in requite passion.

Mass: 80 tons
Tech Base: Inner Sphere [E/X-X-E-D]
Role: Sniper
Battle Value: 1,511
Cost: 25,095,240 C-Bills
Equipment Mass
Internal Structure: Endo Steel 4
Engine: 320 Light 17
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 11 [22] 1
Gyro: 4
Cockpit: 3
Armor Factor: 247 15.5
Internal Armor
Structure Value
Head 3 9
Center Torso 25 34
Center Torso (rear) 16
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 26
L/R Leg 17 34
Weapons and Ammo Location Critical Mass
PPC RA 3 7
2 C3 Master Computers RT 10 10
Guardian ECM Suite CT 2 1.5
2 C3 Master Computers LT 10 10
PPC LA 3 7
Mass: 50 tons
Tech Base: Inner Sphere [F/X-X-X-E]
Role: Sniper
Battle Value: 2,121
Cost: 5,870,875 C-Bills
Equipment Mass
Internal Structure: 5
Engine: 200 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 [26] 3
Gyro: 2
Cockpit: 3
Armor Factor: 160 10
Internal Armor
Structure Value
Head 3 9
Center Torso 16 26
Center Torso (rear) 5
L/R Torso 12 20
L/R Torso (rear) 4
L/R Arm 8 16
L/R Leg 12 20
Weapons and Ammo Location Critical Mass
Medium Laser RA 1 1
RISC Hyper Laser (Armored) RT 6 11
Small Laser HD 1 0.5
Targeting Computer LT 3 3
Medium Laser LA 1 1
Jump Jets RL 2 1
Jump Jets LL 2 1
Tech Base: Inner Sphere [E/X-X-F-E]
Role: Missile Boat
Battle Value: 1,288
Cost: 4,237,000 C-Bills
Equipment Mass
Internal Structure: 5
Engine: 200 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 2
Cockpit: 3
Armor Factor: 160 10
Internal Armor
Structure Value
Head 3 9
Center Torso 16 26
Center Torso (rear) 5
L/R Torso 12 20
L/R Torso (rear) 4
L/R Arm 8 16
L/R Leg 12 20
Weapons and Ammo Location Critical Mass
Medium Laser RA 1 1
Thunderbolt-20 RT 5 15
Small Laser HD 1 0.5
Thunderbolt-20 (Ammo) 9 LT 3 3
CASE LT 1 0.5
Medium Laser LA 1 1
Mass: 100 tons
Tech Base: Inner Sphere [E/X-X-F-F]
Role: Juggernaut
Battle Value: 2,460
Cost: 10,442,000 C-Bills
Equipment Mass
Internal Structure: Endo Steel 5
Engine: 300 19
Walking MP: 3
Running MP: 5
Jumping MP: 2
Heat Sinks: 16 [32] 6
Gyro (Compact): 4.5
Cockpit (Torso-Mounted): 4
Armor Factor: 307 19.5
Internal Armor
Structure Value
Head 3 9
Center Torso 31 42
Center Torso (rear) 20
L/R Torso 21 27
L/R Torso (rear) 15
L/R Arm 17 34
L/R Leg 21 42
Weapons and Ammo Location Critical Mass
Rotary AC/5 RA 6 10
Ammo (Rotary) 60 RA 3 3
CASE II RA 1 1
Large Laser RT 2 5
Jump Jet CT 2 4
Large Laser LT 2 5
Rotary AC/5 LA 6 10
Ammo (Rotary) 60 LA 3 3
CASE II LA 1 1
Mass: 85 tons
Mass: 35 tons
Tech Base: Inner Sphere [E/X-X-F-E]
Role: Striker
Battle Value: 1,224
Cost: 7,806,150 C-Bills
Equipment Mass
Internal Structure: Endo Composite 3
Engine: 280 XL 8
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 12 [24] 2
Gyro (Extralight): 1.5
Cockpit: 3
Armor Factor (Heavy Ferro): 109 5.5
Internal Armor
Structure Value
Head 3 9
Center Torso 11 15
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 12
Weapons and Ammo Location Critical Mass
Light PPC RA 2 3
PPC Capacitor RA 1 1
Small Laser RA 1 0.5
Light PPC LT 2 3
Light PPC LA 2 3
PPC Capacitor LA 1 1
Small Laser LA 1 0.5