Ladies ‘n’ Tentacles | ||
The Rashaar in Carnevale have two things in common with Japanese hentai: sexy ladies and lots of tentacles! I am therefore compelled to design Rashaar gangs themed upon such supremacy. My prime choices for the task are Flame That Burns Underwater and Sirena. To accompany these tentacled arcane ladies are two Lesser Rhyll, whose Fear ability benefits from Sirena’s Hypnotic Aura. | ||
Leader | The Flame That Burns Underwater | 30 dt |
Heroes | Sirena | 18 dt |
Henchmen | Lesser Rhyll (2) | 26 dt |
Equipment | Flashbang Grenade | 1 dt |
Action | Life | Will | Command | Size |
3 | 22 | 5 | 3 | 50 |
MOV | DEX | ATK | PRO | MND |
3 | 3 | 4 | 5 | 5 |
Brawling Tentacles | Range | Evasion | Damage | Penetration |
Stun | 0″ | +1 | – | – |
Ordinate Trident | ||||
Aquatic | 2″ | – | +1 | – |
Character Abilities:
Bulky, Fast Swimmer (3), Limited Movement, Mage (2), Water Creature
Command Abilities:
Hydra’s Gifts (PULSE Command Ability): Mutating tentacles emerge from flesh nearby. Every other character (friendly and enemy, not including this one) within 2″ loses 2 Life Points and gains +2 DEXTERITY until the end of the round.
Soul Drain (PULSE Command Ability): Make a Basic MIND Roll. The number of Aces is the number of Life Points lost by any one character (friendly or enemy) in base contact. Replenish that many Will Points.
Unique Abilities:
Brawling Tentacles: The Flame’s tentacles thrash around, hitting anyone that gets close! When making a Combat action with this weapon, roll once, and apply the roll to every character (friendly and enemy) in base contact.
Dragging Down: This character may re-roll failed dice rolls when making Drown actions.
Keywords:
Faction (Rashaar), Leader, Monster, Unique, Discipline (Blood Rites, Wild Magic)
Action | Life | Will | Command | Size |
2 | 12 | 5 | 1 | 30 |
MOV | DEX | ATK | PRO | MND |
3 | 5 | 3 | 1 | 5 |
Unarmed | Range | Evasion | Damage | Penetration |
0″ | – | – | +1 |
Character Abilities:
Engage, Fast Swimmer (4), Mage (2), Water Creature
Command Abilities:
Hypnotic Aura (AURA Command Ability): Until the end of the round any enemy characters within 6″ of this character have -2 MIND.
Soul Drain (PULSE Command Ability): Make a Basic MIND Roll. The number of Aces is the number of Life Points lost by any one character (friendly or enemy) in base contact. Replenish that many Will Points.
Unique Abilities:
Dragging Down: This character may re-roll failed dice rolls when making Drown actions.
Keywords:
Faction (Rashaar), Hero, Monster, Discipline (Blood Rites, Runes of Sovereignity)
Action | Life | Will | Command | Size |
2 | 11 | 4 | 0 | 30 |
MOV | DEX | ATK | PRO | MND |
4 | 4 | 3 | 3 | 5 |
Dementing Tentacles | Range | Evasion | Damage | Penetration |
Aquatic, Stun | 0″ | -1 | – | – |
Character Abilities:
Fast Swimmer (1), Fear (0), Water Creature
Keywords:
Faction (Rashaar), Henchman, Monster