Level |
Class |
Bonus |
Class Features |
Selected Options |
1 |
Aldori Defender |
+1 |
Fighter Proficiency, Weapon Proficiency (Dueling Sword) |
Feat: Weapon Focus (Dueling Sword), Human Racial Feat: Slashing Grace (Dueling Sword), Bonus Combat Feat: Weapon Finesse |
2 |
Aldori Defender |
+2 |
Bravery +1 |
Bonus Combat Feat: Aldori Dueling Mastery |
3 |
Archaeologist |
+2 |
Bard Proficiency, Archaeologist’s Luck +1, Cantrips, Detect Magic |
Feat: Dodge; cure light wounds, remove fear |
4 |
Archaeologist |
+3 |
Clever Explorer, Uncanny Dodge |
+1 Constitution; Bard Talent: Improved Unarmed Strike; unbreakable heart |
5 |
Archaeologist |
+4 |
Danger Sense +1, Inspire Competence |
Feat: Crane Style; expeditious retreat |
6 |
Archaeologist |
+5 |
|
heroism, mirror image |
7 |
Archaeologist |
+5 |
Archaeologist’s Luck +2 |
Feat: Lingering Performance; cure moderate wounds |
8 |
Archaeologist |
+6 |
Confident Explorer, Danger Sense +2, Evasion |
+1 Dexterity; Bard Talent: Combat Trick (Crane Wing); blur |
9 |
Archaeologist |
+7 |
|
Feat: Combat Reflexes; vanish, displacement, haste |
10 |
Archaeologist |
+8 |
|
communal delay poison |
11 |
Archaeologist |
+8 |
Danger Sense +3 |
Feat: Crane Riposte; cure serious wounds |
12 |
Archaeologist |
+9 |
Jack of All Trades |
+1 Dexterity; Bard Talent: Opportunist; sense vitals, dimension door, echolocation |
13 |
Archaeologist |
+10 |
Archaeologist’s Luck +3 |
Feat: Piranha Strike; feather step, greater invisibility |
14 |
Archaeologist |
+11 |
Danger Sense +4 |
freedom of movement |
15 |
Archaeologist |
+11 |
|
Feat: Improved Critical (Dueling Sword); good hope, greater dispel magic, greater heroism |
16 |
Archaeologist |
+12 |
|
+1 Dexterity; Bard Talent: Blinding Strike; rage, mass cure light wounds |
17 |
Archaeologist |
+13 |
Danger Sense +5 |
Feat: Critical Focus; joyful rapture |
18 |
Archaeologist |
+14 |
|
shield of dawn, brilliant inspiration, mass cure moderate wounds |
19 |
Archaeologist |
+14 |
Archaeologist’s Luck +4 |
Feat: Toughness; remove curse, eyebite |
20 |
Archaeologist |
+15 |
Danger Sense +6 |
+1 Dexterity; Bard Talent: Improved Evasion; summon monster vi |