Javelins are one of the weapons that suffered major developer negligence in Kingmaker. There are zero unique javelins and programmer oversight made javelins not benefit from Weapon Training. While try to avoid overt min-maxing, javelin builds are completely reliant on feats or class features to maintain relevancy. If you choose to follow the path of a Fighter, the aforementioned Weapon Training bug will never get patched. Do not invest more than 12 levels: there’s nothing of value after Greater Weapon Specialization.
Starting Ability Scores |
Strength |
16 |
Intelligence |
12 |
Dexterity |
18 |
Wisdom |
10 |
Constitution |
15 |
Charisma |
7 |
Skills |
Athletics 10, Perception, Persuasion, Trickery |
Level |
Class |
Bonus |
Class Features |
Selected Options |
1 |
Fighter |
+1 |
|
Feat: Point Blank Shot, Combat Bonus Feat: Weapon Focus (Javelin) |
2 |
Fighter |
+2 |
Bravery +1 |
Combat Bonus Feat: Precise Shot |
3 |
Fighter |
+3 |
Armor Training +1 |
Feat: Rapid Shot |
4 |
Fighter |
+4 |
|
+1 Constitution, Combat Bonus Feat: Weapon Specialization (Javelin) |
5 |
Fighter |
+5 |
Weapon Training +1 |
Feat: Point Blank Master (Javelin), Weapon Training Group: Spears |
6 |
Fighter |
+6 |
Bravery +2 |
Combat Bonus Feat: Deadly Aim |
7 |
Fighter |
+7 |
Armor Training +2 |
Feat: Iron Will |
8 |
Fighter |
+8 |
|
+1 Dexterity, Combat Bonus Feat: Greater Weapon Focus (Javelin) |
9 |
Fighter |
+9 |
Weapon Training +2 |
Advanced Weapon Training Option: Effortless Dual-Wielding, Feat: Two-Weapon Fighting |
10 |
Fighter |
+10 |
Bravery +3 |
Combat Bonus Feat: Improved Two-Weapon Fighting |
11 |
Fighter |
+11 |
Armor Training +3 |
Feat: Improved Precise Shot |
12 |
Fighter |
+12 |
|
+1 Dexterity, Combat Bonus Feat: Greater Weapon Specialization (Javelin) |
13 |
Slayer |
+13 |
Studied Target +1 |
Feat: Double Slice |
14 |
Slayer |
+14 |
|
Slayer Talent: Combat Trick (Greater Two-Weapon Fighting) |
15 |
Slayer |
+15 |
Sneak Attack +2d6 |
Feat: Accomplished Sneak Attacker |
16 |
Slayer |
+16 |
|
+1 Dexterity, Slayer Talent: Combat Trick (Improved Critical [Javelin]) |
17 |
Slayer |
+17 |
Studied Target +2 |
Feat: Critical Focus |
18 |
Slayer |
+18 |
Sneak Attack +3d6 |
Slayer Talent: Combat Trick (Tiring Critical) |
19 |
Slayer |
+19 |
Studied Target (Swift Action) |
Feat: Exhausting Critical |
20 |
Slayer |
+20 |
|
+1 Dexterity, Slayer Talent: Combat Trick (Hammer the Gap) |
Equipment |
javelin +5, speed javelin +3, black dragon breastplate, headband of inspired wisdom +6, cloak of resistance +6, ring of protection +5, amulet of natural armor +5, belt of physical flow +6, death from afar |